Seeking Suggestions: Moving during small-scale combat
I'm interested in hearing how other groups handle movement during combat. Coming from a traditional D&D background, we're used to movement being fixed increments on a grid map. Tenra's rules only mention movement range being 10m x Agility for movement across a battlefield, so it is up to the GM how to handle movement in small skirmishes.
How has everyone else handled this? Continuing to systematize movement with Agility on a smaller scale, like 1m x Agility or 1 step x Agility? Or using something more conceptual, like moving from long range to mid-range to close range?
So far, I've been considering steps for very small spaces, 1m for most spaces, and 10m only for large battles.